Friday 30 November 2018

ASUS Lists ROG Strix XG32VQR Curved FreeSync 2 Display with RGB

ASUS has quietly added its first AMD FreeSync 2-supporting monitor to its lineup. The ROG Strix XG32VQR is a large curved display boasting with a 144 Hz maximum refresh rate, the DisplayHDR 400 badge, and is capable of covering 94% of the the DCI-P3 color gamut. The LCD will be the sixth FreeSync 2 monitor on the market, so it will have only a limited number of competitors. Meanwhile, one of its ways to attract attention of gamers will be its Aura Sync RGB lighting.

Specifications of the ASUS ROG Strix XG32VQR are generally similar to specs of other FreeSync 2 displays introduced by competing manufacturers this year, but there are a number of important improvements that the ASUS product offers. The monitor uses a 31.5-inch curved VA panel featuring a 2560×1440 resolution, 450 nits brightness (by contrast, competing displays only offer 400 nits brightness), a 3000:1 contrast ratio, 178°/178° viewing angles, a 4 ms response time, and a 144 Hz maximum refresh rate. The LCD can reproduce 94% of the DCI-P3 color gamut as well as 125% of the sRGB color space (keep in mind that everything higher than 100% in case of color spaces is a rather uncertain advantage).

Meanwhile, the main features of the ROG Strix XG32VQR are AMD’s FreeSync 2 dynamic refresh rate technology with Low Framerate Compensation tech as well as the DisplayHDR 400 badge. The FreeSync 2 range that ASUS offers is between 48 Hz and 144 Hz, which is broader than that offered by competing displays supporting the tech (from 72 Hz to 144 Hz).

Speaking of competitors, it is necessary to note that apart from higher luminance and broader FS2 range, the ROG Strix XG32VQR features ASUS Aura RGB lighting on the back as well as an LED-based ROG signature on the bottom. RGB and lighting effects are quite trendy among gaming community these days, so these features will clearly attract attention of the target audience.

Other capabilities that will be appreciated by gamers include firmware-based GamePlus and GameVisual technologies that add elements like crosshair or FPS counter as well as adjust brightness and contrast settings for particular game genres. 

Moving on to connectivity, the display is equipped with DisplayPort 1.2, Mini DisplayPort 1.2, and HDMI 2.0 inputs. The monitor also sporots a dual-port USB 3.0 hub and a headphone jack. In addition, the monitor has an adjustable stand that can regulate height, tilt, and swivel.

ASUS has not announced pricing of the monitor or its availability timeframe. Considering the fact that a number of companies already offer similar devices, it is highly likely that the ROG Strix XG32VQR will hit the market sooner rather than later.

The ASUS ROG Strix XG32VQR
  General Specifications
Panel 31.5" VA
Native Resolution 2560 × 1440
Maximum Refresh Rate 144 Hz
Response Time 4 ms GtG
Brightness 450 cd/m² (peak)
Contrast 3000:1
Backlighting LED
Viewing Angles 178°/178° horizontal/vertical
Curvature 1800R
Aspect Ratio 16:9
Color Gamut 125% sRGB/BT.709
94% DCI-P3
DisplayHDR Tier 400
Dynamic Refresh Rate Tech AMD FreeSync 2 (48 - 144 Hz)
Pixel Pitch 0.2767 mm²
Pixel Density 91.79 PPI
Inputs 1 × DisplayPort 1.2
2 × HDMI 2.0
Audio 3.5 mm output
USB Hub 2 × USB 3.0 Type-A connectors
1 × USB 3.0 Type-C input
Stand Adjustments Height: ±100 mm
Tilt: -5˚ - 20˚
Swivel: -50˚ - 50˚
MSRP unknown

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Source: ASUS (via Tom’s Hardware)



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E Ink debuts a new electronic drawing technology

E Ink — a name synonymous with e-reader screens — just debuted a new writing Display technology called JustWrite. The tech offers the company’s familiar monochrome aesthetic — albeit in negative this time, with white on black.

The key here, as with most of E Ink’s technology is minimal power consumption and low cost, the latter of which it was able to accomplish by dumping the TFT (thin-film-transistor LCD). Instead, it’s a thin roll that could be used to paper surfaces like conference rooms and schools, in order to let people write on the walls using a stylus with practically no latency, as evidenced in the below GIF. 

“The JustWrite film features one of E Ink’s proprietary electronic inks and offers similar benefits as E Ink’s other product lines: a paper-like experience with a good contrast and reflective display without a backlight,” the company writes. “The JustWrite film is an all plastic display, making it extremely durable and lightweight, with the ability to be affixed and removed easily, enabling writing surfaces in a variety of locations.”

The technology could go head to head with the likes of Sony and reMarkable on drawing tablets, but E Ink appears to be more interested in embedded it in non-traditional surfaces. No word yet on how or when it will come to market, though the company is showing it off in person for the first time this week at an event in Tokyo.



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Facebook adds free TV shows Buffy, Angel, Firefly to redefine Watch

Facebook hasn’t had a hit show yet for its long-form video hub Watch, so it’s got a new plan: digging up some deceased cult favorites from television. First up, Facebook is making all episodes of Joss Whedon’s Buffy The Vampire Slayer, Angel, and Firefly free on Facebook Watch. There’ll be simultaneous viewing Watch Parties where fans can live comment together for Buffy at 3 pm PT today, Angel tomorrow at 12 pm PT, and Firefly on sunday at 12pm PT. Facebook recruited Buffy star Sarah Michelle Gellar to promote the launch.

These shows aren’t original, and they’re far from exclusive since they’re included in a Hulu subscription and are available to rent or buy on other platforms. But at least they’re not run-of-the-mill web content.Wwith Facebook’s remake of MTV’s Real World not arriving until Spring 2019, these sci-fi and horror shows are the most high-profile programs available on the free ad-supported streaming service. The hope is that fans of these shows will come get a taste of Watch, and then explore the rest of its programming.

However, Facebook downplayed this as a change is overarching strategy when I asked if it would be licensing more old TV shows. Instead, it’s trying to build a well-rounded mix of content. A Facbook spokesperson provided this statement:

“No – this doesn’t reflect a strategy shift. We’re focused on bringing content to Watch that people want to discuss and create a community around — whether that’s live sports like UEFA Champions League in Latin America, compelling shows like Sorry For Your Loss, Queen America and Sacred Lies, or even nostalgia content like Real World reboot we’re bringing to Watch next year. Buffy, Firefly and Angel are pop culture favorites with dedicated fan bases, and we’re excited for the opportunity to bring these shows back in a way that enables fans to watch and discuss together on the same platform.”

There’s no guarantee Whedon fans will flock to Watch in droves. [TechCrunch owner] Verizon tried the same thing, bringing Veronica Mars and Babylon 5 to its Go90 streaming service. That failed to move the needle and Go90 eventually shut down. Meanwhile, Watch Party’s simultaneous viewing hasn’t blossomed into a phenomenon, but perhaps bringing the feature to Messenger (which TechCrunch reports Facebook is internally testing) could more naturally spur these social consumption experiences.

Watch has made some progress sicne its lackluster August 2017 debut. 50 million people now spend at least 1 minute per month with Watch. For comparison, over 18 Snapchat Shows have over 10 million unique viewers per month. Facebook Watch users spend 5X longer watching than on clips discovered News Feed videos. But Facebook Watch really needs to pour the cash in necessary to secure a tent-pole series — its Game Of Thrones or House Of Cards. That might mesh well with its new strategy of conceding the younger audience that’s abandon Facebook in favor targeting older users, CNBC reported.

With so much free video content floating around and plenty of people already subscribing to Netflix, Hulu, and/or HBO, it’s been tough for Watch to gain traction when it’s so far outside the understood Facebook use case. Laying a bed of diverse content is a good baby step, but it needs something truly must-see if it’s going to wedge its way into our viewing habits.



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PayPal: Black Friday & Cyber Monday broke records with $1B+ in mobile payment volume

Black Friday broke records in terms of sales made from mobile devices, according to reports last week from Adobe. This week, PayPal said it saw a similar trend during the Thanksgiving to Cyber Monday shopping event. PayPal saw a record-breaking $1 billion+ in mobile payment volume for the first time ever on Black Friday – a milestone it hit again on Cyber Monday.

Mobile payment volume on Black Friday was up 42 percent over Black Friday 2017, the company said, and it even outpaced the mobile payment volume on Cyber Monday this year.

However, Cyber Monday saw more total payment volume, likely because much of the shopping that takes place that day comes from office workers back at their desktops, wrapping up a few more purchases.

Worldwide, mobile payment volume from Thanksgiving to Cyber Monday accounted for a significant 43 percent of PayPal’s total payment volume. Between those days, PayPal was processing more than $25,000 per second, with more than $11,000 per second processed on mobile.

The peak hour took place on Black Friday, which shows the sales event has shifted much of its business online. It’s now coming close to topping Cyber Monday in terms of both online and mobile shopping, PayPal noted.

PayPal’s data also pointed to another trend: that of the blurring of the line as to when holiday shopping begins and ends. Many retailers these days are launching their deals on Thanksgiving or even earlier, then allowing them to run for the week of Black Friday or longer.

Amazon, for example, has decided to capitalize on its own Black Friday/Cyber Monday momentum by launching a “12 Days of Deals” event that will feature hundreds of new deals every day from Sunday December 2 through Thursday December 13.

Other times, the shopping starts early, as PayPal’s data shows. Thanksgiving has now become another major shopping day, the company said, having broken into the top 10 shopping days of the year. It also grew 41 percent over last year.

E-commerce spending wasn’t the only thing that’s up year-over-year, PayPal also found. On Giving Tuesday – the event focused on donating to charities and other worthwhile causes – PayPal said over a million customers from 180 markets donated $98 million this year. That’s a 51 percent increase from 2017, it said.



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The International Space Station’s new robot is a freaky floating space Alexa

Meet Cimon. The 3D printed floating robot head was developed by Airbus for the German Space Agency. He’s been a crew member of the International Space Station since June, though as Gizmodo notes, this is the first time we’re seeing him in action.

Really the floating, Watson-powered robot face is like an extremely expensive Amazon Echo designed to study human-machine interactions in space. This video highlights an early interaction between Cimon and European Space Agency astronaut Alexander Gerst.

Gerst requests his “favorite song,” leading Cimon to play Kraftwerk’s “Man Machine,” only to shaken by the astronaut, who then demands the robot shoot some video. Once again Cimon complies, though this time he’s clearly a bit annoyed that the music has stopped. Kind of a rough first encounter for the two new coworkers.

“Happy with his initial outing, both Cimon’s developers and Alexander hope to see Cimon back in action again soon,” the ESA says. “While no further sessions are planned during the Horizons mission at this stage, it could mark the beginning of exciting collaboration between astronauts, robotic assistants and possible future artificial intelligence in space.”

Hopefully things go a bit more smoothly next time. Lord knows the last thing you want to do is piss off a space robot.



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Niantic confirms that Pokémon GO is getting PvP battles “soon”

Two and a half years after the launch of Pokémon GO, it’s still missing one major staple of the main series games: player versus player battling.

That’s about to change.

In a series of teaser tweets this morning, the company confirmed that the battle system is on the way, noting only that it’s “coming soon”.

Battling is the feature perhaps most demanded by the player base — particularly after the other oh-so-demanded feature, trading, was finally added around six months ago. While players have long been able to battle Pokémon stored in gyms, or work together to take down bigger/badder Pokémon that show up in raids, there’s never been the sort of real time, head-to-head battling system the series is so well known for.

In August of this year, a rep for Niantic mentioned that their goal was to get it out by the end of the year. Given this tweet, it’s looking like that’ll happen.



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